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- Flexible and easy arangement of the viewports.
- Orthogonal, camera and light-source viewports.
- Display as bounding-box, wireframe with/without backface-culling, colored faces or OpenGL-rendering possible.
- Dynamic regeneration either interrupted, as smooth wireframe or as filled faces.
- Zoom, pan and direction of view operations.
- Extended area-zoom: All, all objects, selected objects and selected subobjects.
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