Creating 3D Objects
high-performant and flexible

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Creating 3D Objects

  • Creation of all common primitives possible either interactive with the mouse or by keyboard.
  • Innovative, very fast and robust Boolean3D algo- rithmus for designing optimized and error-free complex geometries.
    Top-right view: Single boolean operation containing eight union- and one subtraction- calculation of the left scenery, 11 objects, 8880 faces, 3 sec. on a P100).
  • Support of extrusion- and surface-of-revolution- objects from beziercurves, which can be designed in the integrated 2D Spline-Editor.
  • Landscapegenerator for creating optimized 3D-mesh-objects from 2D grayscale-images (Height-Fields). Also useful for scientific tasks (bottom-right view).

Peak3D (c) Markus Pfau, 13.04.2000 Mailto Peak3D Peak3D Home Peak3D Home